Article : Intense acts of violence during video game play make daily life aggression appear innocuous: A new mechanism why violent video games increase aggression
  • Auteurs
    Tobias Greitemeyer
  • Année de publication
    2014
  • Journal
    Journal of Experimental Social Psychology
  • Abstract (dans sa langue originale)

    Computer players often deny that playing violent video games makes them aggressive, which is in contrast to the findings of a recent comprehensive meta-analysis. The present research examines whether comparison processes between the players' intense acts of violence in a video game and their comparatively harmless aggressive behavior in daily life not only account for this apparent discrepancy but also underlie the effect of playing violent video games on aggressive behavior. In fact, two experiments reveal that playing a violent video game leads to a bias in the perception of what counts as aggressive, which in turn evokes aggressive behavior.

  • Identifiant unique
    10.1016/j.jesp.2013.09.004
  • Accéder à la référence
  • Apparait dans la controverse
    Les jeux vidéo, et ceux à caractère violent en particulier, rendent-ils plus agressifs dans la vie de tous les jours ?
  • Comment les contributeurs jugent la qualité scientifique de cette référence :

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  • Les jeux vidéo, et ceux à caractère violent en particulier, rendent-ils plus agressifs dans la vie de tous les jours ? Oui ou Non
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